work in process
i'm working on 3d backgrounds for the scenes
software used - adobe maya
for the textures / paint for the character i am using substance painter
to use this software i have to add different materials in maya software so i have added lembert for all model and named different for example shirt, cap, hair etc as each object is requires different color and different texture
after giving each object their name i unwrapped each object one by one .
class and corridor background
inside the class background
unwrapped version of 3d model
clay version of 3d model
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